Clash of Clans

Clash of Clans Tactics: Attack Tactics

April Updates

New Trophy Leagues

Clash of Clans

Clash of Clans Tactics: About us

Clash of Clans: May Updates

New Town Hall level 10

Clash of Clans

Clash of Clans Tactics: Defense Tactics

Clash of Clans: June Updates

New Freeze Spell

Clash of Clans: Two Years of Clash!

Happy Anniversary, Chief!

Clash of Clans: December Updates

Clash of Clans Tactics: Winter is Here!

Dark Elixir Troops

Version 3.54 New Dark Barracks Troops (Dark Elixir) [12 March 2013]



Introducing the mysterious Dark Barracks and ultra cool new Dark Barracks troops!
*  Minions: These fast flying menaces rain down deadly acid on their foes.
*  Hog Riders: Hammer in one hand and hog reins in the other, these mighty warriors leap over walls and go straight for enemy buildings.
*  Valkyries: Armed with mighty two handed axes, these maidens unleash whirlwinds of doom upon everything around them.
*  If you happen to see dark tombstones, you'll know you're being visited by these awesome new Dark Barracks troops.

New WallBreakers AI


Having trouble with walls?
*  Improved Wall Breaker training techniques have revolutionized the cunning of these fearless demolitionists. Wall Breakers now maximize the potential of each and every bomb, avoiding decoys and distractions.
*  These crafty new Wall Breakers demanded a bit more elbow room, so they now take up two camp spaces.

Usability improvements!
*  Players now have an option to move multiple wall pieces at one time. Yay!
* Troops can be deployed near obstacles, so no more getting lost in a sea of flags.
*  A new laboratory screen lets you browse available upgrades even while an upgrade is already in progress.
*  Ever wondered how much loot can you get from single players levels? Well now you can find out, just by tapping the map.
*  The Battle Results screen now shows your loot with spaces between numbers (100 000 instead of 100000).
*  A handy total destruction percentage is now included in the battle log.
*  If a Barracks is being upgraded, its queued troops no longer count towards the "Troop capacity after training" count in the Barracks' training screen.

Super Performance!
*  Our code wizards have made the game run silky smooth, even at the high levels. This means better control over battles.

Improved game balance!
*  Wizards and Dragons now do small area splash damage
*  Decreased training time for P.E.K.K.A
*  Decreased training cost for Dragon and P.E.K.K.A
Increased hitpoints and damage for level 1-2 P.E.K.K.A and Dragon